Username:

Password:

Pages: [1]   Go Down
  Print  
Author Topic: Finally, a even more proper way for converting maps.  (Read 249 times)
LennardF1989
Administrator & Developer
******
Posts: 11


lennardfonteijn@hotmail.com
View Profile WWW Email
« on: April 13, 2008, 06:09:56 PM »

Yes! After like browsing the entire internet I found the source code of a tool that directly converts a MAP file to T3D. The T3D is an old format, nevertheless, it's portable to UT3. Besides that, I also know a way to convert exisiting BSP files now, with needing to decompile them first, I haven't realy tested it, but I will in the coming weeks. When I'm able to properly port a level, I'll start porting more models and such.

For now, let's dive into some more exams! Yay!
Logged

Pages: [1]   Go Up
  Print  
 
Jump to:  


Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC
TinyPortal v0.9.8 © Bloc | Thanks to FallDown for the header and logo.
Modified DayBreak Theme by Lennard Fonteijn, originally created by DzinerStudio